Below is Todd Howard's statement in full. #The elder scrolls 6 engine test Pc#In short you need a 6 year old PC for best The Elder Scrolls VI performance. The Starfield trailer released during E3 2021 may contain a clue about The Elder Scrolls VI, according to eagle-eyed fans, but officially, Bethesda has not shared any specifics about the setting or any story details for the title. In an interview with GameStar, Bethesda's Todd Howard has confirmed that both Starfield and The Elder Scrolls VI will use the Creation Engine, albeit an updated version of the engine which will ship with new features and hardware optimisations. You should also have 8 GB system memory for min specs. No release date has been set for The Elder Scrolls VI. Starfield is slated for release on November 11, 2022, and Howard is confident that the game won't be delayed beyond that. "It's good to think of The Elder Scrolls VI as still being in a design … but we're checking the tech: 'Is this going to handle the things we want to do in that game?' Every game will have some new suites of technology so Elder Scrolls VI will have some additions on to Creation Engine 2 that that game is going to require," Howard said. The team is currently considering the technical requirements of the game, and this is expected to include some advancements to Creation Engine 2 on top of what is needed for Starfield. Overall, Howard said The Elder Scrolls VI remains in the "design" phase of its development. Ubisoft only recently brought the Rainbow Six Siege test server on PC online, helping create an environment where the developer can test the many additions. The "vast majority" of developers at BGS are currently focused on Starfield currently, but Howard said, "Everybody works on everything so the projects kind of intertwine." Bethesda’s games have been building on tech that’s been increasingly showing its age over the past few years, and while the forum cry of ‘just. As a test, use a Internet Speed test with a HK Server Selected - we ALL see the same delays of 200-300 ms ping through the HK Hub. Speaking to The Telegraph, Howard said The Elder Scrolls VI will use Bethesda's new Creation Engine 2 technology which is "like a new tech base" for both games. Thus connection to a Server in HK (which would be a 'branch' from the local internet hub) would still see all the same routing delays (through the HK hub), as would a server in any of the surrounding countries. Very little is known about the follow-up to the wildly popular Skyrim, but now Bethesda boss Todd Howard has shared a morsel of news about how it's progressing and what game engine it will use. Bethesda Game Studios is currently working on Starfield for release in 2022, with The Elder Scrolls VI to come sometime later.
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